Our editors hand-pick these games based on a broad criteria: similar games that cater to the same player base, or games that share similar themes, gameplay mechanics, or artistic styles.
Even though this is my second time around, Crypt of the Necrodancer remains one heck of a game. Roguelike, rhythm, and survival elements follow each up like it is nothing, making this mixture of genres a weirdly satisfying cocktail. What makes Crypt...
Even if Crypt of the NecroDancer lacked its trademark rhythm-action mechanics, it would still stand out as a cleverly designed, feature-rich, immaculately streamlined take on a classic roguelike formula. As it is, it's...
When you think of rhythm games, what's the first thing that pops into your mind? Probably games such as Dance Dance Revolution, Rock Band, Elite Beat Agents, and so on if I had to take a guess. Essentially games that have you hitting buttons or tapping a...
A genius blend of two very different genre, coming together to form an extremely addicting dungeon crawler with a musical motif. Oh, and the soundtrack is absolutely...
Move it to the rhythm So, I may as well admit that I have an unnatural love for rhythm games before I even begin this review. I should also be honest and tell you that I've been waiting for an indie developer to come up with an ingenious and intuitive...
Blending elements of roguelike and rhythm-based games into one cohesive experience can certainly be described as a bold idea. Fortunately, it is one developer Brace Yourself Games executes very well in unique indie title Crypt of the NecroDancer.The...
If you're feeling a particular beat, you can also import your own music to play along with, which works well. It doesn't change the actual content of the game, just the rhythm at which you play it. "Barton Hollow" by The Civil Wars, for instances, is playable but kind of slow, while the DC Talk hit "Jesus Is Just Alright" leads to more upbeat and faster exploring.
Indie developed roguelikes are clearly a popular genre, and for good reason. Titles like Rogue Legacy, among others, have done a solid job of representing procedurally generated, 2D action in a way that few other genres manage to do. And now you can add...
Retrying is quick, painless and practically mandatory. The necromancer’s dance-club dungeon is only missing a bouncer who doesn’t think you’re quite good enough to be seen with the beautiful creatures to complete its image as the best nightclub in the underworld, and even if had proper security, there’d probably be a way to combat-dance it into oblivion.
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