Dead Cells strikes a perfect and engaging balance between the Metroidvania and roguelite experiences by focusing on your failures and urging you to experiment each time you do fail. There's more than enough variety in the combat to keep me hunting for blueprints that lend themselves to new and dynamic playstyles for weeks to come. Along with this highly addictive and rewarding gameplay, Dead Cells delivers one of the most satisfying and well-designed action roguelite experiences you can currently play.
Our editors hand-pick these products using a variety of criteria: they can be direct competitors targeting the same market segment or can be similar devices in terms of size, performance, or features.
Dead Cells is a roguelike that kicks things into gear with a fast pace, satisfying combat, and persistent upgrades that keep you playing long after you said you'd...
ROGUEVANIA There isnt much initial exposition in Motion Twins long-time coming rogue-lite/metroidvania, Dead Cells. If the intro implies anything, you are a corpse reanimated by some kind of fungus/corpse essence? But it is a game that is both very...
Dead Cells strikes a perfect and engaging balance between the Metroidvania and roguelite experiences by focusing on your failures and urging you to experiment each time you do fail. There's more than enough variety in the combat to keep me hunting for...
Dead Cells is a masterpiece. It is the marriage and apotheosis of decades of Metroidvania design and the surging popularity of difficult Roguelike games. It is exquisite in all ways. It looks phenomenal. It plays like a dream. It makes you want to keep...
Even if you can't make it all that far, Prisoner's Quarters is simple enough that you'll have plenty of opportunities to "bank" cells for the aforementioned upgrades. That gives you a sense of constant progress, even when you bomb a run. In fact, the only real issue with the adventure is that some of the better upgrades can take substantially longer than they should. It stalls progress in the mid-game a bit and can lead to a feeling of grinding your wheels. Besides that, though, Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths.
A chimera of genres, Dead Cells succeeds in forging its own path with incredibly polished combat, retrotastic art design and drawing the right amount of influence from the past.Dead Cells was reviewed on Nintendo Switch86 /...
Mixing and matching ideas from roguelikes, Metroidvanias, and Dark Souls seems like a way to win the gaming buzzword Olympics, but when the balance of all those aspects is so thoughtfully crafted, as is the case with Dead Cells, it doesn't matter how...
Dead Cells takes the best gameplay elements from Metroidvania and rogue-lite games and combines them into something that sinks its hooks into you and won't let...
To be straight with you, I had to really plumb the depths of my critical mind to scrounge up those dings. They are problems, don't get me wrong. They just can't come close to dimming the pleasure of this fast, fluid experience. Dead Cells may be the most fun I've had in a game all year.
For the price of two school lunches, Motion Twin gives you two new levels with new enemies, a new boss, and six new items. It's a lot of fun, and adds new depths and challenge to a game that I'm already addicted to.The new levels are filled with new...
As someone who grew up playing the hell out of metroidvania games, it's been really hard to sit by and watch the genre from afar as it undergoes a new golden age. I mean, don't get me wrong, it is not that I've outgrown these sorts of games. Open-ended...