Leaderboards, PvP options, and lootable challenge maps spice up the higher level content, and an unusual bartering system staves off inflation in its multiplayer aspects. Best of all, it's free almost to a fault, revealing a compelling alternative path for free-to-play projects to come.
Our editors hand-pick these games based on a broad criteria: similar games that cater to the same player base, or games that share similar themes, gameplay mechanics, or artistic styles.
Leaderboards, PvP options, and lootable challenge maps spice up the higher level content, and an unusual bartering system staves off inflation in its multiplayer aspects. Best of all, it's free almost to a fault, revealing a compelling alternative path for free-to-play projects to come.
I'm so fully committed to Path of Exile that I've spent a bit of coin myself, and my witch is only one of many wayfarers I intend to guide through Wraeclast. Many mysteries still await me, even in the savage regions I've already charted.
I can't say what their future holds as I'm not much of an economist (nor am I really a magpie). But I can say I've had many, many hours of fun in a game that still has much more to show me and which all of us, right now, can play for nothing at all. We're being spoiled.
Players will find a variety of refreshing aspects to the game that set it apart from the rest of the genre. With a growing player base and a number of people working tirelessly to improve the game, Path will definitely be a game to look out for and a great game to play.
The game offers quite the replay value. Since there is so much to do build wise, and so many more options when you factor in Unique items (orange named) that have special abilities. This allows for an even greater amount of builds you can come up with.
I think those who play it will find that it breathes new life into the genre in what otherwise has been a fairly disappointing last few years of diablo-clones. If you’ve ever loved a diablo-clone (or diablo 2, for that matter), play Path of Exile. It’s a ton of fun, has almost infinite replay value, and is more or less designed for multiplayer.
Right now, though, Path of Exile might be the last great bastion for ARPG players. It has the widest array of features on the market today, and if you’re looking for a good dungeon crawler, there’s no real reason not to give it a shot. You have nothing to lose, other than maybe your mind.
The enemies, the skill tree, the bosses, even the community. It's all done so well, and really gives off the feeling that the developers put a considerable amount of effort into this. Of course, I tend to be pessimistic about these things. If you're reading this, play it now. Who knows how long it will stay this good?