I'm not sure that I even knew what a turn-based action platformer was before I started playing Devolver Digital's Ronin. But I'm glad I found out. First—let's get this out of the way—yes, Ronin's visual style is a blatant rip off of Gunpoint. Even some...
It feels weird to be saying this at a time when sequels are far too prevalent, but while Ronin has its moments of brilliance during its short campaign, it ultimately feels very much like a proof of concept for a more generous and balanced game yet to come.
I actually tried out and played the first few levels of Ronin when it was in Early Access on Steam about a month ago. I enjoyed what was there, and was excited to see the final product. Now that Ronin is officially released, I can say it is a fun,...
Ronin’s skill system for additional attacks communicates a sense of choice and investment, while a new-game plus option provides some replay value. Even so, Ronin is a straightforward adventure with a brilliant core mechanic, and smart checkpoint placement and level design keeps what could be frustrating restarts from being painful.
No master In feudal Japan, a ronin was a samurai with no master. In films, they're played by a hairy Keanu Reeves. In video games, ronin drive motorcycles and infiltrate well guarded buildings to hack computers and assassinate targets. At least that's...
When I first saw RONIN , I thought I was looking at a mod for Gunpoint . The jumping mechanic appeared the same, the environments were almost identical, and the idea looked just about the same. Turns out, RONIN is not that. The jumping looks similar and...
Ronin es un videojuego interesante que, aunque hayamos sido bastante críticos en las similitudes a otros videojuegos, no creemos que sea un mal juego, para nada, si te gustó Gunpoint y te gusta completar los juegos al 100 %, Ronin, te dará una gran...