Soulstice does an exceptional job of keeping the player engaged throughout its entirety. The amount of content just within the combat is jaw-dropping, so much so that it feels like Reply Game Studios aren’t saving anything for a sequel. There’s a lot to discover (and a lot to master) as you slowly trek through its massive world and uncover one of the most enjoyable detective-style stories that I’ve come to experience.
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The setting and story, even with its strong pair of main characters, are largely just a bland backdrop for its generally competent and challenging hack-and-slash battles against some deviously fun and interesting enemies. So long as you have the stomach and willpower to trudge back and forth through its tedious, linear levels and wrangle its unruly camera in the midsts of colorful, screen-filling chaos, those fights are the light at the end of the tunnel.
The controls are too lose for as chaotic as some battles can get, turning into a situation where button mashing can win over finesse. The visuals are technically nothing to complain about, but the lack of variety in environments can dull the experience. It’s still an enjoyable action platformer, and while there are some unique elements to help make the game memorable, it still falls short of some of the great titles that inspired it.
Soulstice does itself no favours by borrowing heavily from Bayonetta, and then falls short of its inspiration in every area. At best this is a functional but uninspired character action game. At worst it's a poor appreciation of the genre's finer points, stacking up systems that detract from the purity of exhilarating combat.
Soulstice is an awesome ode to classic action-adventure games. It expertly wears its inspirations proudly while telling an impactful story full of epic battles. Sadly, there’s a missed opportunity to create tension with large-scale encounters in its early moments, but Soulstice comes together in its second act with a unique and fast action system that is beautifully choreographed across the gothic landscape. I hope this isn’t the last we see of Briar and Lute.
Soulstice does an exceptional job of keeping the player engaged throughout its entirety. The amount of content just within the combat is jaw-dropping, so much so that it feels like Reply Game Studios aren’t saving anything for a sequel. There’s a lot to discover (and a lot to master) as you slowly trek through its massive world and uncover one of the most enjoyable detective-style stories that I’ve come to experience.
They all feel satisfying and exciting in a way that motivates the player to continue towards the next one. The moments of exploration between fights also encourages players to take in the stunning art design of the world and Briar's armor and weaponry, which look like they're lifted straight from the pages of Berserk; but this only scratches the surface of Soulstice. This is a challenging, beautiful, and engrossing game with a ton to offer and shouldn't be passed over.