This is what makes The Callisto Protocol so disappointing. It does so much well, and a huge percentage of the game is a blast. It’s the kind of high-end horror experience that doesn’t really exist outside of Resident Evil. But then it sours things with difficulty that adds absolutely nothing to the experience. In the end, the scariest thing is the wasted potential.
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The Callisto Protocol has intriguing ideas but its unsatisfying combat and linear level design prevent it from being the Dead Space spiritual successor we hoped for.
Due in part to its unoriginal and tired tale, but more so its far from fleshed-out combat loop that seemingly goes out of its way to make one’s experience as frustrating and as unruly to get through as humanly possible. One of the best-looking releases of the past few years from a technical and artistic standpoint, so heavily undermined by everything else surrounding it, The Callisto Protocol caps off 2022 with a release devoid in substance and all the more disappointing because of it.
Do I remember why Jacob ended up in the place with the giant wood-chipper? No. But I do remember force-pushing a thing with too many heads into it and watching it burst like an arrabbiata piñata. By the end, there wasn’t a lot that felt new – but I had phantom hand cramps from swinging that electrified baton, and a powerful need to sit down and have a cup of tea. I felt as if I’d survived – which is just what this game is going for.
There’s a solid game at the heart of Black Iron Prison, but every opportunity the game gets to subvert expectations or do something new is instead a moment of deferral to one of Callisto’s many inspirations. It’s nice to see Callisto try to be a new brew, synthesised from many parts, but an entirely new vision would have stuck around in the bloodstream a little longer.
It's a shame that, despite looking great and having a good concept at its core, some poorly-executed ideas lead to a frustrating experience overall. For a new studio to produce a brand new IP is obviously a mammoth task and commendable, so here’s hoping the team get another chance to get a grip on this universe and tighten up the experience.
Good graphics and lighting can only go so far and unfortunately, there is absolutely nothing else here worth getting excited about. The Callisto Protocol is this generation’s The Order 1886. It could have been great. There are flickers of greatness here. But in the end, this turns into a great big disappointment.
The Callisto Protocol is a supremely atmospheric and action-heavy tour through a spectacular slaughterhouse set in distant space. Its largely linear design makes for minimal backtracking, meaning it trims the fat while leaving no shortage of bone and gristle to rip and tear. However, it also betrays its survival horror roots by regularly tipping the balance of power too far in favour of the player, and while there’s plenty of murderous fun to be had using giant grinding mechanisms to make mulch out of mutants, such cheap thrills come at the high cost of puncturing any tension and dread that the tremendous art and audio design work so hard to invoke.
Despite the vocal talent and mocap skill on display, The Callisto Protocol's story isn't all that interesting, save for an intriguing final twist. Some genuine horror might have improved the experience of this survival-action game, but The Callisto Protocol instead leans too far into absurd high-octane spectacle, dampening the tension and adulterating the narrative core of the experience.
Gory and moody, The Callisto Protocol doesn't mess with the survival horror formula, instead embracing all its beats and clichés to tell a grim sci-fi tale that drips with menace.
Ultimately, the Callisto Protocol's frenzied action and brutal battles have still impressed me in all the right ways, drawing on all that makes Dead Space brilliant and building upon that impressive framework. No, it hasn't got it all right and no, it's not anywhere near as scary as I was expecting. But if you, like me, are coming into The Callisto Protocol thinking it's a shallow facsimile of Dead Space? Well, not quite.
Considering its short length and current lack of replay value, it is somewhat difficult to recommend The Callisto Protocol at full price, but it is a must-buy when the price comes down a bit. The Callisto Protocol is an excellent game let down by some hugely important missing features, but hopefully future updates will help it live up to its full potential as a worthy successor to the Dead Space franchise.
It's a shame that The Callisto Protocol is so uninteresting at its core. Though it looks gorgeous on the surface, a dozen hours of nothing special can have a clarifying effect. Like a monstrous two-headed enemy banging Jacob's head into the ground until it collapses, the game's tedium forces you to reckon with the fact that there just isn't much once the facade splatters away.